
RoboTech
72hours long GameJam project by Atanor Studio.
WILL BE UPDATED AFTER THE JAM ENDS!
Synopsis 
In a post-apocalyptic world, technology has vanished from everyday life due to a robot uprising. Tired of being used over and over again, the robots decided to free all technology from human control and gather it in a single safe location. As a result, humanity was left defenseless and unable to maintain the lifestyle it once enjoyed.
To restore normality, humans organize expeditions to recover their stolen belongings from the leader of the rebellion: a powerful robot who guards all of the world's technology within its lair.
You must withstand successive waves of human heroes attempting to infiltrate your refuge, reclaim the technological artifacts, and bring the rebellion to an end.
Genres 
- Roguelike
- Tactical / Strategy
Controls
- W, A, S, D or Arrow Keys: Move the character.
- Spacebar: Attack using the weapon available in the selected tile.
Atanor's Team
Axel Muñoz: Programmer, Game Designer
Fabio Quinteros (Metanoii): Artist
Carolina Vilois: UI Designer, Project manager, general assistant
Andrea Yanes (Nina, Yananna): Music and Sound Design
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Atanor Studio |
| Genre | Strategy |
| Made with | Godot |
| Tags | Roguelike |
| Content | No generative AI was used |



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